This is better in that there is far less boilerplate, but it doesn't solve everything. Async iteration was retrofitted onto an API that wasn't designed for it, and it shows. Features like BYOB (bring your own buffer) reads aren't accessible through iteration. The underlying complexity of readers, locks, and controllers are still there, just hidden. When something does go wrong, or when additional features of the API are needed, developers find themselves back in the weeds of the original API, trying to understand why their stream is "locked" or why releaseLock() didn't do what they expected or hunting down bottlenecks in code they don't control.
Welcome to Edition 8.31 of the Rocket Report! We have some late-breaking news this week with an update Thursday afternoon from Rocket Lab on the timing of its much-anticipated Neutron rocket. Following the failure of a first stage tank during testing, the company is pushing the medium-lift rocket's debut into the fourth quarter of this year. Effectively that probably means 2027 for the booster, which is disappointing because we all very much want to see another reusable rocket take flight.
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