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卷了几十年的 PC 行业,也趁着消费电子的又一波浪潮解放想象力,在真实的物理形态上大做文章了。

Everything above assumes macOS is being run without display scaling. Display scaling is a system preferences setting that renders your Mac’s screen to a virtual buffer that is larger or smaller than your display, and then scales the final result to fit. This allows Macs to work with a wide range of displays with different pixel densities.

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На кадрах видно магазин и жилую пятиэтажку, у которых выбиты окна. На зданиях заметны следы гари, а рядом разбросаны обломки. Также запечатлен поврежденный автомобиль.

This is better in that there is far less boilerplate, but it doesn't solve everything. Async iteration was retrofitted onto an API that wasn't designed for it, and it shows. Features like BYOB (bring your own buffer) reads aren't accessible through iteration. The underlying complexity of readers, locks, and controllers are still there, just hidden. When something does go wrong, or when additional features of the API are needed, developers find themselves back in the weeds of the original API, trying to understand why their stream is "locked" or why releaseLock() didn't do what they expected or hunting down bottlenecks in code they don't control.

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