In practice, (and yes, there are always exceptions to be found) BYOB is rarely used to any measurable benefit. The API is substantially more complex than default reads, requiring a separate reader type (ReadableStreamBYOBReader) and other specialized classes (e.g. ReadableStreamBYOBRequest), careful buffer lifecycle management, and understanding of ArrayBuffer detachment semantics. When you pass a buffer to a BYOB read, the buffer becomes detached – transferred to the stream – and you get back a different view over potentially different memory. This transfer-based model is error-prone and confusing:
17:13, 2 марта 2026Экономика
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The titles will also soon be made compatible with Pokémon Home, so you can transfer your Pokémon from other games into these titles, too.